min-max
[ min-maks ]
/ ˈmɪnˌmæks /
verb (used with object) min-maxed, min-max·ing.
(in a video game or role-playing game) to optimize (a character) by assigning all, or nearly all, skill points to the ability essential to that character’s success in a specified role and environment, and no points to other skills, rather than distributing skill points more evenly across attributes.
Also called
min/max.